Day 2 of Forces:

After day 1, of looking closely at what forces are and how to identify them, we spent the 2nd day looking more closely and Free-body Diagrams and what forces do.

On Day 1, we had shown that a constant force produced a constant acceleration. As a class we worked on a lab using a half-atwoods, with a force sensor to measure the force vs time and a motion detector to  velocity vs. time. While we are aiming to find the relationship between acceleration and force, there are a few other practical goals here. First is having students identify what part of the force vs. time graph to select, and similar practicing this for the motion detector graph. I make sure that each of them can identify the part of the graph showing the force acting on cart before release, after release, and then after the crash, with the end stop)…

I model how to do this carefully for one trial. I then tell students that we are going to collectively get the data, so every group will just test 2 data points. One data point will be with 150 grams of mass pulling the string, and then each group will do a different point. And we will gather are data together.

I ask them what factors we will need to make the same across all our experiments, so that we are justified in pooling our data together. They came up with:

  1. Everyone needs to make sure their track is level
  2. Everyone needs to make to have same cart / mass
  3. Everyone needs to make sure the force sensor cable (attached to the cart) interferes as little as possible (i.e., stays slack) as the cart moves down the track.

Some ideas came up about starting the cart at the same location. In a not a great fashion, I argued that this shouldn’t effect the slope of the velocity vs. time graph, since it’s just a different position.

Anyway, groups were off to collect data. For groups that finished early, I asked them to either collect a new data point or to confirm an existing data point. One of thing I like about collective labs is that groups really care to make sure that one data point is as accurate/precise as possible. Also, groups are more likely to notice something like entering data in the table backwards, or a data point where the trend suggests a mistake was made. It also made the discussion about “control of variables” easy, because it was more obvious students that different apparatus would need to be as similar as possible.

We made our a vs. F graph from the common data, and compared it to the textbook’s graph. It was pretty similar (linear trend), although our graph did not have a perfectly zero intercept. I then showed them another graph from the textbook– three graphs were put up for same experiment done with 3 different masses. A clicker question was posed about which graph showed the heaviest of the three objects. This was hard for students, because the “lizard brain” wants to say, “heavy is more”, “steeper graph is more”… but students go to reasoning through that the heavier cart should accelerate less for the same amount of force.

By having them first reason about the fact that slope of an a. vs. F graph is related to mass, I hinted that next time we would use our data to determine the mass of cart without weighing it.

We ended the day practicing drawing Free-body diagrams, with individual forces in the FBD and a separate Fnet vector off to the side. We had lots of good conversations about Fnet, as “FBD show what the individual forces are doing, and Fnet as what the individual forces are accomplishing together as a team”

Day One of Forces–Building a Strong Foundation I hope

This semester, I spent a lot more time upfront helping students to develop sense of what force is, how we see evidence of it happening, and how to productively talk about it.

Day 1:

Here were some of our goals /process  for day one (3 hours):

First, identifying interactions through “contact between objects that results in visible compression, stretch, or shear.”, then through the use of “bridging analogies” inferring the happening of contact forces even when the amount of compression, stretch, or shear make be nearly imperceptible.  For this students had a variety of objects to see compression (springs), tension (rubber bands), and sheer (combs).

 

After talking about them, I had stations set up where each force could be visibly identified, and students had to make a claim at each station about one contact force that was happening, and to identify which object was causing the force, where it was occurring, and the evidence for the type of interaction. The stations included:

  • An object suspended by two rubber bands (both stretched)
  • An object suspended by two springs (one compressed, one stretched)
  • An object sitting on a brush (with both sheer and compression) being pulled by a rubber band (stretch).
  • A buggy spinning its tires on a brush pressing (sheer and compression) into a ruler (compression).
  • A fan cart with fan turned on (with tinsel tied on the fan cover), pressing into a hoop spring (compression), resting on a bridge made of two rulers (which show compression).
  •  An object on a ramp supported on two sides by foam (both showing compression).

Second, our goal was to practice the language of force as a happening. We talked about parties, parties occur at a particular location, they start at a certain time, they persist for an amount of time, they end at a certain time. During the time of the party, the intensity of the party can range from mild to wild. When the parties is over, the participants can’t take the party home with them. Partying may have caused the participants to have changed their state (e.g., from sober to inebriated), and both the duration and intensity of partying can effect the amount of inebriation.

And so, it is the same with forces. A “forcing” between two objects, occurs at a particular location (the boundary between two objects where contact is made), they “forcing” starts at a particular moment, it persists for a certain amount of time, during which the force can range from gentle to intense, and then the “forcing” between objects come to a rest. The “forcing” event may have caused the object to change, but the object cannot take the “forcing” event with it.

Students were asked to be playful in investigating the claim: “During the time that an object is experiencing “forcing”, the object experiences a change to it’s motion.” They were asked to look at two changes specifically: “rest –> moving “, “moving –> rest (or possibly even turning around)”. They were asked to use a their finger, a coil spring, a hoop spring, a rubber band, and a comb,  guiding questions asked them to talk about force in a productive way, including

  • Identifying the object that was doing the forcing, and the object that experiences the forcing, and to identify evidence point to a specific type of interaction (compression, shear, or stretch).
  • Identify the specific location where the forcing was event was occurring (e.g, the forcing was occurring between the tip of the comb’s blades and the rubber side of the cart).
  • To identify the moment when forcing began, when it ended, and to consider whether the intensity of the forcing event more “gentle” or more “intense”, and whether the duration seemed “brief or extended” in time.

 

After introducing magnetic and gravitational quickly  as an example non-contact force (to be talked about in more detail later), students were given more practice identifying interactions where evidence is less perceptible (e.g., cable pulling an elevator, bicycle descending a hill, a car parked on a hill.

We ended the day discussing this clicker question:

One of our low-friction cart is at rest on a long track. The cart starts at rest, and then you at time t1, you press your finger against the car, maintaining a constant amount of pressure with the finger the remaining time. What will a velocity vs. time graph look like?

[I motivated this question by saying, we see evidence that “forcing” can caused an object to change it’s motion, but how do we think that change occurs”

Graph Choices

Last year, we some really great conversations about this question. And this year we did, too, but this year the conversations were entirely different, because of the time we spent talking about evidence/mechanisms of forces. Students were much more attuned to the feature of the question that said, “keeping constant pressure”

At first vote, we were all over the place. Many thought that the two graphs that leveled out were possible, depending on how quickly it got up to speed. But a growing contention of students were making a compelling case that when you first press against the cart (it tries to move away from you, which would naturally release some of the pressure, so you have to keep up with the cart to maintain constant pressure). To them that suggested that what naturally happens, most of the time, is when you press on something, you don’t actually exert a constant amount of press, and the in fact, a constant pressing should result in non-stop speeding up, with the cart speeding up to get away from you, and you speeding up to keep the pressure. Upon revoting, more and more students were thinking it had to be one of the two graphs showing speeding up the whole time.

I had planned it, but I got out the hover pucks, and asked students to go out in the hallway and investigate the idea that when you press against something, you have to keeping speeding up with the object to maintain a constant pressure. Everyone came back confirming that this definitely seemed to be the case… and wanting to know which of the two graphs it would actually be.

I might have waited until the next day, but we ended up getting out a fan cart at the end up and looking at the motion detector, showing that a steady fan push resulted in a steadily increasing velocity. The following day, we would return to investigate this more closely, which I tell about later.

Instructional Routine: Problem Solving

I’ve been trying to work on developing a instructional routine that I can pass on to the other instructors in our introductory college physics course. The instructional routine pertains to getting students engaged in problem-solving, and is intended to give them an alternative process to our Department’s typical routine.

So what’s our typical routine? Our typical routine, which certainly isn’t horrible, is “Example Problem –> Whiteboard Problem”. That is, the instructor poses a word problem, models how to solve the word problem, and then students are posed a similar word problem and are asked to solve it collaboratively on whiteboards, following the general process. This can go pretty well or pretty so-so depending on a lot of the details, but one of the biggest pitfalls can be this:

  • The process can put students into “Monkey see, Monkey do” mode, where they expect to mindless follow the algorithm their teacher teaches them.

So here’s the basic routine I’ve been working on (for which there are many variants),

First: Posing the Qualitative Scenario (with or without a question)

An example might be, “If we go outside and throw a ball as hard as we can, will it go high enough to get on top of the roof?”

Second: Making the Scenario a Problem

The qualitative scenario begs the question, “It depends”, so in the routine you typically ask students to think about what it depends on. It helps me to explicitly ask, “What information would we want to know about the situation to help decide?”

For the situation with throwing the ball above, I have gotten the following:

  • How tall the building is?
  • How tall the person is?
  • How fast the person throws the ball?
  • What the weather conditions are?
  • What type of ball is being thrown?

The instructor’s job is to “catch every contribution” and to either press the student connect it to disciplinary constructs or to offer a connection. One can ask follow ups, such as “Can you tell us why you think the height of the person matters?”, or weigh in yourself (e.g., “Yeah, that makes sense, a taller person might have an easier time getting).  In the above scenario, we had just talked about the conditions for free-fall, so I helped to offer the last two as information that would help us to know whether the conditions were or were not consistent with free-fall assumption. Depending on how much scaffolding you want at this time, you might connect each of those to constructs you’ve talked about like, “initial velocity”, “initial position”, but you might not.

The next task is to decide how that information will be gathered. I suggest one of three things can be done (or even some combination)

  • Estimating (e.g, how fast does a car go on a typical highway)
  • Measuring (e.g., using photogate to measure launch velocity.”
  • Researching (e.g., what are typical car braking accelerations.)

For the example above, I asked students to estimate the building height, person height, and initial velocity, and to also come up with a specific ball / weather that they think would be fairly consistent with free-fall. This is a good exercise in estimating but also in understanding the assumptions that go behind a particular model.

Students in my class, did a mix of estimate and measure. They measured the height of our room and used knowledge of how many floors to estimate the building height. Other groups used knowledge of baseball pitching speeds in mph to come up with a reasonable “normal person vertical speed.”, but others looked up information for “how fast can humans throw stuff.”

If students are to work the problem, the instructor can choose to have the class all work the same problem (get consensus on good estimates), or let groups work with different estimates. This day, we did a consensus problem:  1meter tall person, 20 meter tall building, 25 m/s throw, a baseball (not a ping pong ball), and no wind / no rain. I chose this day to do the unit converting for them from their speed estimate which was in mph, but I wouldn’t always do this. I also directed us to the specific question of, “How high above or below the roof height does the ball get?” so that it wasn’t just “yes or no”.

The truth is the whole setup process can be fairly quick (or stretched out) depending on needs. Even just giving students a 1-2 minutes to chat in groups, collecting their ideas at the board and quickly connecting it to disciplinary constructs, goes a long way for students to orient to the situation and understand the relevance of the information. You might quickly take measurements for students, or involve them in a process of measuring that information that takes significant time. It all depends. The point is to spend sometime turning the situation and question into a problem, and along the way practice some other skills such as estimation, measurement, making assumptions, etc. It need not be everything.

Solving the Problem: Creating and Using a Model

In my mind, the above steps play out well whether you are going to model how to solve a problem or have students solve the problem. In my class, students had already solved 1D acceleration problems, and we had just finished activities and discussion about free fall, so students were ready to jump into problem solving. In my class, they have to make motion diagrams, both qualitative position and velocity diagram, and then either write equations that describe those graphs, or use slope/area ideas.

There can be some advantages to all doing the same numbers, especially for a more novice instructor. You can more readily scan the room and compare students’ progress, and students can more readily compare their answers.

There are also good advantages to having different numbers out there. For example, if students choose different speeds, then you might be able to discuss how the speed seemed to effect the maximum height reached.

You can also deliberately seed some good comparisons — two groups both do 1m and 2m tall persons with the same speed, or 10 m/s, 20 m/s, 30 m/s throwing speeds.

Evaluating and Re-Posing

At the end, we want students to evaluate the reasonableness of their answer. This can be done in variety of ways. Depending on the type of scenario you are posing, you might be able to compare to experiment. One trick for doing this can be to ask students early on, maybe even before even posing the situation, “What do you think is highest height a ball can be thrown up to? What’s a height you know is too high? What’a a height you know is too low?” That way they can compare their final answer to the bounds they previously set as reasonable.

Re-posing is important, and there are couple ways this can go. Posing Questions First. You can ask students to pose different question about the same scenario (e.g., students asked in my class how much time the ball would be in the air when it hit the roof… how fast it would hit the roof). But you can also ask students to pose slightly new scenarios, like, “What’s the minimum speed needed to get it on the roof?” or “If you throw the ball with twice as much speed, will it go twice as high?” You can certainly pose questions to students. For example, after problem-solving I had a clicker question about on the issue how doubling the speed would effect the height.” But it’s important to get students in engaged in the process of asking question about the same scenario, posing questions about different scenarios. The last type of re-posing is a bit more school-ish but also helpful, “What’s a problem similar to this one that could be asked, but that’s more difficult to solve?”

This last step also gives quick students more and more places to go while other groups finish up. I also have one of my quick groups write simulations in desmos, as part of their modeling process.

Summary of the Routine:

Certainly, you could choose to invest a lot of time in having students fully engage in all the steps, but that’s not necessary. The point is to always engage the whole process, but students can carry more of the responsibility for some parts, you can carry more the responsibility for other parts. But here are the four main parts I see.

  1. Interest Making
  2. Problem Making
  3. Modeling Making
  4. Sense Making

I say the first one is “interest making” is because showing students actual situations or qualitative situations should be done in a manner as to possibly cultivate an inkling of engagement and curiosity about the situation. I’m not saying it needs to be magical.

The second one is “problem making”, because it’s about turning that situation into a problem by discerning relevant information, relating it to physics concepts. This is the core of the practice that I want students to get more practice with, and is the one that word problems are the worst at skipping.

The third one is to modeling making, because everyone is to develop and apply a model that can be used to solve the problem. This is what we typically think of as problem-solving, and this is going to look different in different classrooms, curricula, etc.

The last one is sense-making about returning to think about the outcome, the model, rethink the situation, and even new situations. In a sense, the end process puts you back at the beginning of posing situations and asking questions, so you come full circle. There are lots of different ways of sense-making, but it needs to be an explicit part of the process, and it needs to be more than, “Does your answer make sense?”

Challenge: Make it Simple, Imaginable, and Flexible:

The issue I see with any instructional routine is having it crafted as simple enough for an instructor to get started with it. They need to be able to not just follow the steps, but have a feel for the purpose of each step, and probably have a good image / sense of what it can look like. You don’t want to get bogged down in all the possible variations at first, but have it possible that flexibility will open up through practice. I got to figure out what’s the a good “touchstone” example for this routine is.

Sorry for the ramble, just getting down my thoughts.

 

“Coding” in Desmos for Algebra Based Physics

I’ve been thinking more and more about using Desmos in algebra-based physics for getting students involved in writing simulations.

You can get students up and running pretty quickly. Here are three lines of code to simulate an accelerating object.

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  • 1st line defines the equation of motion, y as a function of time
  • 2nd line plots the point.
  • 3rd line defines time as variable that you can “play”

Of course, you get quickly get more sophisticated:

Here is a simulation for dropping stones at 1 second intervals…

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Or a simulation for a vertical toss that blends with other representations

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And lots of other stuff you can add… like adding images, getting rid of graphing look

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Or blend with motion diagrams

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What I also like about it is that if my students just type in an equation exactly the way it is in the book… like this

 

screen-shot-2017-02-11-at-9-53-49-am

It will prompt them to add sliders, which is what is needed to get the simulation up and running. You click “all”, and you are almost there.  You just need to plot a point…. and press play.

screen-shot-2017-02-11-at-9-55-40-am

Lots of cool things, like here in our lab where were trying to predict how far up a ramp a cart would go, we had a range of data for acceleration and initial velocity. So we could run the simulation for multiple values by defining acceleration and velocity as a list

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You get something like this…

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I’m call this “Cranking Five Times”…. (high/high, high/low, low/low, low/high, avg/avg)

Anyway, starting to think more seriously about best way to really do this with students (rather than doing it haphazardly, but I’m pretty excited, because it seems totally doable for the algebra-based physics population.)

Sometimes, always, never

Today in intro physics, after introducing the new unit, we did test review using “sometimes, always, never,” which I learned from Frank Noschese.  We have covered projectile motion, Newton’s 2nd Law, and Uniform Circular Motion.

Here were our statements:

  1. Constant speed means zero acceleration.
  2. Normal force points in the opposite direction of weight.
  3. When an object is on a ramp, the acceleration is always down the ramp.
  4. When a projectile hits a surface, it’s final velocity is zero.
  5. For an object in free-fall, its speed at maximum height is zero.
  6. In projectile motion,the horizontal component of acceleration is 9.8 m/s/s.
  7. For uniform circular motion, velocity and acceleration are 90 degrees apart.
  8. Given two velocity components, the speed is found by simply adding them together.

The rules are students must draw / describe two examples, no matter whether they think it’s always, sometimes, never.

 

Physics Majors on Why Clicker Qns are Helpful

In QM, by far the most common thing that students said for what was helpful was clicker questions. Below are upper division students’ responses to why clicker questions are helpful.

Students’ responses touched upon important themes about learning such as active processing (i.e. force me to think), self-assessment (test our understanding), meta-cognition (i.e., see what I know), and proximal feedback (wrong understanding gets corrected in the moment).

“It gives us some time to process what we’ve learned rather than just write it down and hope we understand our notes later.”

” I feel like it helps sink things in we’ve talked about.”

“They usually contain questions that really test our understading of the material. They are also a good tool for us to identify our weak areas and what we need to work on.”

“It is nice to see what I know and/or can deduce from what we are going over in class.

“They tend to be helpful in checking my understanding conceptually of what is going on.”

“Knowing that they’re going to happen forces me to come to class prepared to think, which helps me focus more intently while you are lecturing. Also, having to explain our reasoning has forced me to think deeply”

“Are very helpful because it forces us to take a breather and actually process what you just told us/ what we just wrote down. “

“They are very helpful in that they give me time to stop and make sure I truly understand what I’ve been watching be presented. The class leaves me feeling challenged and engaged. “

“I find it helpful since it forces a question/problem that makes you actually think and apply the material instead of just going into a note taking mode. It also helps if your understanding is wrong, because at that moment it’s corrected. “

Other helpful things

In addition to clicker questions students’ mentioned other things that were helpful, that touch upon important educational themes such as “making connections to prior knowledge”, “relational vs instrumental knowledge”, and “multiple representations”, “multiple encounters”.

Students brought up things like:

– Making connections / analogies to things we already know.

“In class, if we relate a new topic to an old one with which we are more familiar (like between the Schrodinger Equation and N2L) it helps my understanding of what we are doing.”

– Focusing on what is physically / conceptually going on (not just mathematically)

“I am greatly appreciative that you do your best to give us conceptual understandings for the material.   Having that conceptual knowledge to start from, it gives me a basis to understand the rest of the material.  “

– Emphasizing visualization.

“I find the visual representations very useful for learning (even though its not easy to do for quantum mechanics).”

– Articulating Learning (Goals)

“It does not always happen, but some days you tell us to write down something new that we learned. I have gotten into the habit of doing this at the end of each class, as well as a question or two that I may still have. This has proven to be beneficial.”

“I like that we start the class with a quick summary of the day’s material that will be covered. ” 

Feedback is for Me and for Students

Part of why I ask for feedback is to actually get feedback from students’, and to make adjustments. This semester with my QM students I am making adjustments to homework grading, how I articulate to students’ the reasons why we are doing a particular example problem, and how often and when I pause to give them time to write down thoughts from a discussion, among other things.

But asking for feedback, gets them to articulate things about their own learning. It is always the case that students’ (collectively) responses touch upon sooooo many important things about teaching/learning. When people ask me how to get students to “buy-in” to active learning,  my responses is always, “give them an opportunity to articulate things about learning” and help them to see how your class to organized to do those very things.

CQs: Precession of Spin-1/2 in B-Field

This week we started look at time evolution in quantum mechanics. Since this is a spins-first approach, that we means we first take a look at the spin-1/2 particle in a uniform magnetic field.

Here are clicker questions from our day looking at this:

  1. This first question was asked after setting up the problem, but before getting into QM. Take in a moment to make sure we understand the classical perspective.

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2. This question was asked after having worked through the time evolution, and have an expression for the state as a function of time. Good time to re-emphasize the significance of an overall phase change and the idea of energy eigenstates as being stationary.

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3. This question was asked after changing the initial state to be a superposition of energy eigenstates. In talking through this question, we both “cranked out the calculations”, but spent a fair amount of time sense-making about precession in the x-y plane.

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This last question, brought us back to physically sense making and to take in the big picture, rather than sense-making about a particular mathematical expression or result.

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Thinking back in Upper Division Lectures

Teaching QM has certainly made me think back on my own experience being in upper division courses. Specifically, I’ve been wondering recently what were the conditions that contributed to a handful of lectures I watched as an undergrad staying in my brain ever since. Like so much so that I clearly remember that feeling of being in that class, I can see writing on the board, the writing in my notebook, and forever have been able to recreate these particular derivations with little trouble.

Two of them are

  1.  The method for deriving the results of gaussian integrals (from a Calc III class)
  2.  How to derive the Green’s functions for damped SHM, and in the process applying the Residue Theorem as an integration technique (from a Classical mechanics course).

I think part of my answer for why I remember them is that I was so intrigued by both of the methods at the time, that I pondered them over and over and over, and recreated them again and again. The initial condition was certainly whatever it was that made me so intrigued at that moment, but the process of crystalizing that knowledge was not the lecture itself, but the acts of non-stop thinking about them over a long period of time.

This also reminders me in high school, I was obsessed with calculating the moment of inertia of three dimensional objects, under various geometries and mass distributions. I loved setting up the integrals and working them out, especially in spherical coordinates. I would work these out again and again again every time I was sitting in some other boring HS class. This was also something that was just “lectured” to me, but again my learning was immensely active and sustained over a long period of time.

It makes me think that a lot of the reason I did fairly well with math and physics throughout high school and college was that thinking about physics and math was not really school work, but an obsession. Re-deriving interesting things or playing with the math was like doodling, something I did constantly, all the time, anytime a piece of paper was at hand.

But this was also one of the reasons why I was not a “great” student in college. I didn’t do my HW all the time, because I’d be spending my time “doodling” what was interesting to me, rather than what the teacher wanted me to do at that time. While there was significant overlap between my doodles and the course work, this overlap was not so great as to make me a top student. [I am just remember know how much I loved solving normal modes problems].

Anyway, that’s been on my mind.

 

QM Clicker Questions

This question was good one from today. After introducing the raising and lowering operators, we had some “practice” reasoning about which matrix elements would be zero (and thus saving the work of cranking out each calculation).

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